L 3xl civilization v7/6/2023 ![]() Then build an airport on that city to quickly shepard my troops from my civ to the front. I like to attack a civ and capture one city. It is all about outpacing the AI, but once you have reached the later eras, the effects of more cities are not felt as much. If you plan on a domination victory, I have found a larger empire is infinitely easier to win with than a smaller empire. Also remember to optimize your great work placements to gain bonuses. The more museums you have, the more works you can hold and the more influence you produce. Also a museums are necessary in your main land as you discover more great works and discover artifact sites. If you have decided on a culture victory, a larger empire will allow you to influence more players and gain influential status over them. The cities that you make must have enough production and science to allow you to swiftly research and build the rocket parts. Between 4-5 strong cities can outpace a mega-empire build in a heartbeat, especially at the modern era, when all the AI players attempt to expand globally. Too much work for too little profit.Įxpansion is dependent on many different things.įirst off, Which victory are you going for? If you have decided to try for the science victory, epansion is not the best option. The amount of gold, hammers, food, and time you would pump into say a city settled on turn 200, you could have instead just used all that energy on your existing cities and just win faster. The problem is for every turn later you settle a new city, it becomes increasingly difficult to get it caught up to speed and pay off the initial investment. ![]() Reasons why: Technically an expansion results in slightly more gold, science, faith, and culture. ![]() Some advanced strategies can benefit from expansions through things like Sacred Sites or specialist timings or sniping AI cities which have already built a ton of world wonders. The reasons you would do so vary, but generally it would only be for domination purposes or to acquire later strategic resources (coal/oil). That said, you can expand if you do it properly. Basically the only reason to expand is for a few more specialist slots, which can be achieved with just 3 or 4 cities. Unfortunately in the latest (last?) iteration of Civ 5, there is very little reason to expand.
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